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Twarg

Hill twarg

Appearance

Hill twargs survive by hunting and trading with nearby communities. There are a few small communities they will defend from unwanted visitors.

Their skin varies from a light tan to a deep brown. Their hair ranges from brown to black, turning gray with age, which they wear long but out of the way. The males wear short beards, the females do not grow them. Their eyes are either gray, brown, or black. Their clothing is functional with little ornamentation. They rarely use dye.

They make very good leather armor. It is rare to see a twarg wearing metal armor for it takes too much metal to make it, which they use to make their weapons.

Their language is a hybrid of hill giant and hill dwarf. There is a 50% chance one can speak hill giant or hill dwarf, a 10% chance one can speak one of the dialects of the other two twarg races, and a 5% chance the common giant or dwarven tongues or common.

Combat

Hill twargs prefer to fight from cover. If a few well thrown rocks do not scare off the attackers, they will attack with their long daggers which do 1d6 points of damage.

They never travel alone. If one is encountered, there will be two or more in hiding. If they are forced into melee combat and feel they are outmatched, they will try to parley for a truce. If their opponents keep coming, the twargs will fight. If they are close to their village, one will always run for aid.

If they are encountered in Triador, the only time they will fight to the death is against priests of Miskel.

Habitat/Society

Hill twargs try to live peaceful lives. They live in small communities, with no more than 200 congregating in one place. When a community becomes to large, a group will break off and settle somewhere else. Once a new community is formed, lines of communication are formed between them and the parent community.

They usually live in old abandoned mines or cave systems. The community will grow outward from there, so it would appear a town has grown out from the caves. They cultivate fields and herds for food. They also hunt when they are founding a new home for themselves. After establishing a new home, the hunting usually drops off in favor of their herds.

Males and females both fight to protect the community. There is no difference in the fighting styles between the two groups.

It takes a long while for them to really trust their neighbors, but they try to live at peace with them.

Ecology

Read The Creation of Monsters.

Mountain twarg

Appearance

Mountain twargs are almost identical to the hill twargs except for that they are slightly smaller. Their skin tones range from a very light tan to a dark ruddy brown. They also do not grow mustaches.

Their language is a hybrid of mountain giant and mountain dwarf. There is a 50% chance one can speak mountain giant or mountain dwarf, a 10% chance one can speak one of the dialects of the other two twarg races, and a 5% chance the common giant or dwarven tongues or common.

Combat

See Hill twarg combat.

Habitat/Society

They live like their hill twarg cousins, except that instead of building outward from the caves, they continue to dig inward. They also have smaller communities with no more than 100 living in one place. They create extensive labyrinths to confuse any one who tries to invade. They have also learned how to cultivate certain plants in their caves to supplement their outdoor plantings.

Ecology

Read The Creation of Monsters.

Jungle twarg

Appearance

Jungle twargs are not as bulky as their hill and mountain cousins. Their hair is usually brown with a greenish tint. Their skin is a dark yellow-brown, like the sun falling on the bare earth or tree trunks in the forest. They dress for function only, which means they wear very little.

Their language is a hybrid of jungle giant and wild (jungle) dwarf. There is a 50% chance one can speak jungle giant or wild dwarf, a 10% chance one can speak one of the dialects of the other two twarg races, and a 5% chance the common giant or dwarven tongues or common.

Combat

They fight like the hill twargs but they prefer to use long bows instead of daggers. Their arrows are almost certainly poisoned (save vs. paralyzation or be stunned for 2-12 rounds).

Habitat/Society

They have smaller communities than their hill twarg cousins with no more than 100 living in one place. These twargs do not live in caves or even buildings. They build only to keep their stores and themselves dry when it rains. They prefer to live and work in the open air. They do not farm as extensively as the other twargs either. They prefer to hunt. They may have a few small gardens to supplement their meals.

These twargs are the most accepted by their "parent" races. They hunt side-by-side with either or even both groups. Their communities are cleaner than jungle giants, and their bodies are cleaner than the wild dwarves. There are times when jungle giants (1-3), a hunting band of wild dwarves, or both may be in residence. They may not stay long but are always welcome.

Ecology

Read The Creation of Monsters.

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